Rory’s Wii U Game of May 2016

For this May’s Wii U Game of the Month, I’ll actually be focusing on a game that was released on the European Wii U eShop back in March – I had actually considered featuring in either March or April, but I went for Pokkén Tournament and Star Fox Zero respectively.
Anyway, this game was originally released in Europe on 11th February 2011 as a DSiWare title. As you may be able to work out, the game I’ll be featuring is an updated re-release, featuring a particular half-genie.

Shantae Risky's Revenge Director's Cut
Shantae: Risky’s Revenge – Director’s Cut is an updated re-release of the second game in the Shantae series.
Taking place after the Game Boy Color game Shantae, Scuttle Town has been relatively peaceful since Shantae’s first clash with the pirate Risky Boots.
Of course, it doesn’t take long after starting the game for Risky Boots to show up once more. She steals a magic lamp from Shantae’s uncle Mimic, knocks Shantae unconscious after a battle and flees.
Once Shantae recovers, the mayor of Scuttle Town strips her of her position as Scuttle Town’s guardian. Despite losing her job, Shantae takes matters into her own hands to put a stop to Risky Boots’ plot. On the advice of her uncle, Shantae sets off to find the three magic seals necessary to use the power of the lamp. This is to prevent Risky Boots from getting her hands on them.

You control the eponymous half-genie in the game, through platforming challenges, dungeons and a few bosses. Shantae can attack enemies by whipping them with her hair, and she also gets access to several different magic skills that she can use to fight foes.
As you play through the game, Shantae will also gain the ability to take on different forms – monkey, elephant and mermaid.
The monkey form allows Shantae to climb up walls, thus allowing her to reach heights that were otherwise unreachable.
By transforming into an elephant, Shantae is able to smash through rocks – this can be used to reveal hidden caves, or open new paths.
As you may be able to guess, the mermaid form allows Shantae to freely swim underwater, opening up several new areas once you acquire that ability.

This game has some ‘Metroidvania’ elements to it. Naturally, new skills will allow you to reach new paths, and allow you to access items you couldn’t reach before in previously visited areas.

The previously mentioned stuff all appeared in the original DSiWare game, so what new stuff do we get with this ‘Director’s Cut’?
Well, first up, the warp system was re-imagined, thus making it much easier to move from one side of the game world to the other.
The other new feature is ‘Magic Mode’.
Magic Mode Shantae
In Magic Mode, Shantae will be wearing the costume pictured above. Her magic consumption is halved, but she takes double the damage – basically something for those who are seeking an extra challenge.

The game also offers rewards based on item collection and completion time, so there’s replay value if you want to collect all the different ending images available. Oh, and the completion time stuff encourages speed-running as well.

All the Shantae games are enjoyable, and Risky’s Revenge was actually the first one I ever played. I even still have the original game on my DSi.
I would call the Director’s Cut the best version, though, especially as they changed how warping works.
Shantae: Risky’s Revenge – Director’s Cut is a fine addition to any collection of video games. I strongly recommend it, particularly if you’re a fan of platformers and Metroidvania games.
I will say that Shantae and the Pirate’s Curse is probably the best game in the series so far, so that’s something I would recommend as well. Also, we have the upcoming Shantae: Half-Genie Hero to look forward to as well, so keep an eye out for that.

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About Rory

I enjoy writing, manga, anime and video games, so naturally here on my blog, you will find anime reviews, my art, Nintendo news and other such things that I deem interesting.
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